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So, what will DesEdit be able to do? Here's a list, broken down into
already done, coming in the beta, coming in the
final release, and future ideas.

Already Done
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- wireframe display
- filled polygon display
- move camera with mouse
- add & delete cubes
- join a cube to others
- copy & paste
- select cubes or verticies
- select by clicking, marquee dragging, extend select
- translate selection in x, y, z, xy, xz, yz
- rotate selection in x, y, z, xy, xz, yz
- load Descent (D1) levels from RDL or directly from HOG files
- corridor & ring builder (allows square & octagonal cross-section)
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Coming in the Beta (end February)
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- builder wizard (for corridor & ring builders)
- show structure in wizard as you're building it
- save to RDL file (mine structre, textures, player ship start)
- be able to rotate selection around world origin, selected objects origin,
or camera axes
- be able to translate along world or camera axes
- multi-level copy/paste buffer
- selection groups
- texture styles (like Word) - can define new styles based on existing ones
Possibles (if I have time)
- limited undo facility (not sure what this will be like until I try it)
- named camera save points
- push & pop camera position/orientation
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Coming in the Final Release (this summer)
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- full level building capability (all objects)
- define named level 'areas' that can be edited by themselves
- bender wizard (allows variable drag to be applied to a series of
connected cubes) - this will allow cool things like spirals (when combined
with the ring builder)
- room builder (in builder wizard)
- allow custom defined cross-sections in corridor & ring builders
- lighting styles
- multi-level undo
- multiple automatic save backups in backup directory
- camera fly-through mode with filled polygons (ship-view)
- be able to generate HOG files directly from one or more RDL files
- support for both D1 and D2 (probably be able to import D1 levels to
play in D2 & vice versa - textures will be messed up, but we'll see what happens)
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Future Ideas
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- show textures in camera fly-through mode
- anyone have any other cool ideas they'd like to see?
- Send me your ideas
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