Testing the beta version of the all-new Inferno Engine, an engine based on Directx12 that allows us to play Descent (the classic game from the 90’s) levels… More... »
Testing the beta version of the all-new Inferno Engine, an engine based on Directx12 that allows us to play Descent (the classic game from the 90’s) levels… More... »
Another excellent track from the ones that came out with the S-YXG50 softsynth, recorded in high quality through the YmF-754Hi VSTi. This track is composed… More... »
This is the shareware version of the MIDI BGM from level 1 of Descent (the MS-DOS videogame), played through the ADLMIDI VSTi using Nuked OPL3 1.8 emulation… More... »
Playing Descent 2 through the Chocolate D2 source port made by SaladBadger / InsanityBringer. Much like with Chocolate Doom, this is a software-rendered… More... »
Playing Descent through the Chocolate source port made by SaladBadger / InsanityBringer. Much like with Chocolate Doom, this is a software-rendered port… More... »
My favorite demo track that came with the S-YXG50 softsynth, recorded in high quality through the YmF-754Hi VSTi. This track is composed by Sam Sketty and is… More... »
I’ve been testing the all new Inferno Engine developed by ProxyOne, an excellent programmer from the Descent community. This an exciting new piece… More... »