This is the MIDI BGM from level 2 of Descent (the MS-DOS videogame) registered version, played through the ADLMIDI VSTi using Nuked OPL3 1.8 emulation and virtually… More... »
Having some fun on the beta version of the all-new Inferno Engine, an engine made by ProxyOne and based on Directx12 that allows us to play Descent (the classic… More... »
Nice jazz fusion track from the ones that were released as demo tracks for Yamaha softsynth software and keyboards, recorded in high quality through the YmF-754Hi… More... »
This is how KCX-F2 (my new singleplayer campaign in development) looks right now on DXX-Redux. This original level pack will be compatible all versions of… More... »
Having some fun on the beta version of the all-new Inferno Engine, an engine made by ProxyOne and based on Directx12 that allows us to play Descent (the classic… More... »
This is how KCX-F2 (my new singleplayer campaign in development) looks right now on Chocolate Descent, had to test custom 3D model rendering on old-school… More... »
Having some fun on the beta version of the all-new Inferno Engine, an engine based on Directx12 that allows us to play Descent (the classic game from the 90’s)… More... »
Beautiful and relaxing track from the ones that came out with the S-YXG50 softsynth, recorded in high quality through the YmF-754Hi VSTi. Sadly there is no… More... »
An alternate retro-ified take on Pumo Mines first episode, Mineral Valley.
It has blockier textures, simpler models and is passed through some shaders to… More... »